Lead UI Designer,
Visual Effects Animator
Project Spark was an idea that brought players into the realm of inventing their own gaming experience. Users could be a game designer, world architect, programmer or adventurer in any genre of game, they only had to let their imagination flow. The UI needed to have a design that would blend well with the artistic style the art team had conceived. When I came on board design was done in tandem with development so I had to adapt quickly to push forth any and all ideas for the UI look and feel. Ideas included things like water elements, silhouette, stone, crystal or earthy— anything that would make the UI feel electric and alive.
Here are some examples of the UI and a few visual effects that were created using After Effects and Photoshop.