Forza Motorsports - UI Implementation Designer

Objective: To work from visual comps, designs and style guides to translate complex UX wireframe diagrams and UI visual concepts into in-game UI for an entire interactive game features including data driven dynamic layouts, animations, and transitions.

Solution: Working with a team of developers, designers and UX team to create the best experience. Using Sketch and .XAML language to build out screens for functionality. Taking style guide reference as well as design exploration, I assisted in the R1 release of this title. I also took on the task of developing a new icon style that follows Forza design and remains consistent throughout the Forza franchise.

{PracticeQualify}.png
{Featured}.png
{NextEventTimer}.png
Icons_R1_Release.jpg