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Objective: I was tasked to build out a digital distribution type platform redesign on the Wargaming site. I focused on creating UX research material of similar competitors, UI design which included color palette, sitemap, fonts, a user friendly navigation, an updated look and feel and cleaner function to the site. I then delivered a PowerPoint presentation to stakeholders and developers on the project.

Solution: Develop an updated look and feel for a platform which is designed to have all wargaming products that would be grouped into specific categories based on genre of game. This was going to include products across the wargaming portfolio with hopes to include partnership with big and small studios with products worth sharing in a single location.

Client: Wargaming

My Role and tasks: UX Design and Concept

  • Defining Design Principles

  • Wireframes

  • Design and Style Guide

  • PowerPoint presentation



I researched common platforms that are based on the requirements that I was tasked. Looking at the type of information that is presented as well as location of "Calls to Action" buttons or symbols. Color palettes are also a focus for me to see how colors are used for the type of genre games are out there.  

User Flow and Lo-Fi Concept and Wireframes

User Flow:

Creating a sitemap is useful to see the navigation and establishing the pages and information of the site.  This is a basic road-map that can be altered or added to taken away from. 

Lo-Fi Concept:

My sketchbook I start every process with notes and quick sketches to evaluate options. Drawing small ideas is helpful when laying things out. I find this helpful when meeting with product owners about concepts and playing around with color palettes.



05a. Wargaming_Games2_WF.jpg
05. Wargaming_Featured_WF.jpg

Proof of Concept

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